Effects of the Portuguese Graphogame on reading, spelling, and phonological awareness in second graders struggling to read
Data
2020
Embargo
Orientador
Coorientador
Título da revista
ISSN da revista
Título do volume
Editora
University of Antwerp
Idioma
Inglês
Título Alternativo
Resumo
The interest in computer-assisted interventions to promote literacy has increased over the years. In this study, we developed the Portuguese version of the GraphoGame Fluent and tested its effects on reading, spelling, and phonological awareness. Second graders struggling to read were randomly assigned to two groups: GraphoGame Fluent group (n = 15), which received a computer-assisted remedial reading intervention, or GraphoGame Math group (n = 15), which received a computer-assisted numeracy intervention. An additional, non-playing group, composed by second graders without reading difficulties, was formed (business-as-usual group, n = 15). Results showed clear benefits of GraphoGame on spelling and phonological awareness. After the intervention and one month later, the GraphoGame Fluent group displayed spelling and phonological awareness skills similar to the business-as-usual group, and above the GraphoGame Math group. Overall, these findings indicate that Portuguese struggling readers benefit from computer-assisted interventions that combine letter-sound correspondences with more complex orthographic patterns.
Palavras-chave
Computer-assisted intervention, Reading, Spelling, Phonological awareness, Portuguese GraphoGame
Tipo de Documento
Artigo
Versão da Editora
10.17239/jowr-2020.12.01.02
Dataset
Citação
Carvalhais, L., Limpo, T., Richardson, U., & Castro, S.L. (2020). Effects of the Portuguese Graphogame on reading, spelling, and phonological awareness in second graders struggling to read. Journal of Writing Research, 12(1), 9-34. 10.17239/jowr-2020.12.01.02. Disponível no Repositório UPT, http://hdl.handle.net/11328/3461
Identificadores
TID
Designação
Tipo de Acesso
Acesso Aberto