Effects of the Portuguese Graphogame on reading, spelling, and phonological awareness in second graders struggling to read
Date
2020
Embargo
Advisor
Coadvisor
Journal Title
Journal ISSN
Volume Title
Publisher
University of Antwerp
Language
English
Alternative Title
Abstract
The interest in computer-assisted interventions to promote literacy has increased over the years. In this study, we developed the Portuguese version of the GraphoGame Fluent and tested its effects on reading, spelling, and phonological awareness. Second graders struggling to read were randomly assigned to two groups: GraphoGame Fluent group (n = 15), which received a computer-assisted remedial reading intervention, or GraphoGame Math group (n = 15), which received a computer-assisted numeracy intervention. An additional, non-playing group, composed by second graders without reading difficulties, was formed (business-as-usual group, n = 15). Results showed clear benefits of GraphoGame on spelling and phonological awareness. After the intervention and one month later, the GraphoGame Fluent group displayed spelling and phonological awareness skills similar to the business-as-usual group, and above the GraphoGame Math group. Overall, these findings indicate that Portuguese struggling readers benefit from computer-assisted interventions that combine letter-sound correspondences with more complex orthographic patterns.
Keywords
Computer-assisted intervention, Reading, Spelling, Phonological awareness, Portuguese GraphoGame
Document Type
Journal article
Publisher Version
10.17239/jowr-2020.12.01.02
Dataset
Citation
Carvalhais, L., Limpo, T., Richardson, U., & Castro, S.L. (2020). Effects of the Portuguese Graphogame on reading, spelling, and phonological awareness in second graders struggling to read. Journal of Writing Research, 12(1), 9-34. 10.17239/jowr-2020.12.01.02. Disponível no Repositório UPT, http://hdl.handle.net/11328/3461
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TID
Designation
Access Type
Open Access