Effects of the Portuguese Graphogame on reading, spelling, and phonological awareness in second graders struggling to read

dc.contributor.authorLimpo, Teresa
dc.contributor.authorRichardson, Ulla
dc.contributor.authorCastro, São Luís
dc.contributor.authorCarvalhais, Lénia
dc.date.accessioned2021-04-22T12:10:25Z
dc.date.available2021-04-22T12:10:25Z
dc.date.issued2020
dc.description.abstractThe interest in computer-assisted interventions to promote literacy has increased over the years. In this study, we developed the Portuguese version of the GraphoGame Fluent and tested its effects on reading, spelling, and phonological awareness. Second graders struggling to read were randomly assigned to two groups: GraphoGame Fluent group (n = 15), which received a computer-assisted remedial reading intervention, or GraphoGame Math group (n = 15), which received a computer-assisted numeracy intervention. An additional, non-playing group, composed by second graders without reading difficulties, was formed (business-as-usual group, n = 15). Results showed clear benefits of GraphoGame on spelling and phonological awareness. After the intervention and one month later, the GraphoGame Fluent group displayed spelling and phonological awareness skills similar to the business-as-usual group, and above the GraphoGame Math group. Overall, these findings indicate that Portuguese struggling readers benefit from computer-assisted interventions that combine letter-sound correspondences with more complex orthographic patterns.pt_PT
dc.identifier.citationCarvalhais, L., Limpo, T., Richardson, U., & Castro, S.L. (2020). Effects of the Portuguese Graphogame on reading, spelling, and phonological awareness in second graders struggling to read. Journal of Writing Research, 12(1), 9-34. 10.17239/jowr-2020.12.01.02. Disponível no Repositório UPT, http://hdl.handle.net/11328/3461pt_PT
dc.identifier.doi10.17239/jowr-2020.12.01.02pt_PT
dc.identifier.issn2030-1006
dc.identifier.issn2294-3306
dc.identifier.urihttp://hdl.handle.net/11328/3461
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.publisherUniversity of Antwerppt_PT
dc.relation.publisherversionhttps://www.jowr.org/abstracts/vol12_1/Carvalhais_et_al_2020_12_1_abstract.htmlpt_PT
dc.rightsopen accesspt_PT
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/pt_PT
dc.subjectComputer-assisted interventionpt_PT
dc.subjectReadingpt_PT
dc.subjectSpellingpt_PT
dc.subjectPhonological awarenesspt_PT
dc.subjectPortuguese GraphoGamept_PT
dc.titleEffects of the Portuguese Graphogame on reading, spelling, and phonological awareness in second graders struggling to readpt_PT
dc.typejournal articlept_PT
degois.publication.firstPage9pt_PT
degois.publication.issue1pt_PT
degois.publication.lastPage34pt_PT
degois.publication.titleJournal of Writing Researchpt_PT
degois.publication.volume12pt_PT
dspace.entity.typePublicationen
person.affiliation.nameI2P - Instituto Portucalense de Psicologia
person.familyNameCarvalhais
person.givenNameLénia
person.identifier.ciencia-id5C18-3D5D-75B5
person.identifier.orcid0000-0003-3634-4326
person.identifier.ridL-6803-2019
person.identifier.scopus-author-id35811953400
relation.isAuthorOfPublication3e6e3d98-d472-4459-9218-2f57d1d915e5
relation.isAuthorOfPublication.latestForDiscovery3e6e3d98-d472-4459-9218-2f57d1d915e5

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