Virtual and augmented reality for world heritage vernacular architecture: The 3DPAST Project

dc.contributor.authorVicente, José
dc.contributor.authorCorreia, Mariana
dc.contributor.authorCarlos, Gilberto Duarte
dc.date.accessioned2022-05-11T10:32:07Z
dc.date.available2022-05-11T10:32:07Z
dc.date.embargo2022
dc.date.issued2022
dc.description.abstractUNESCO World Heritage properties are places of special cultural interest. Due to their outstanding significance, these sites also justify an innovative communication and dissemination approach to reach broader audiences and to target other publics, such as teenagers and young adults, as well as people that usually will not travel to vernacular sites and that, thus, could become more aware of the importance of these cultural properties. This chapter presents and discusses the development of tools and their Augmented Reality and Virtual Reality content, as well as how digital awareness could be addressed in European vernacular architecture listed as World Heritage. The 3DPAST Project “Living and Virtually visiting European World Heritage” is also introduced. 3DPAST contents were developed by a multidisciplinary team, with a robust scientific research base in architecture, vernacular heritage, intangible knowledge, multimedia and arts, with the support of the areas of design and programming for the implementation of the contents. The digital outputs of the project were divided into two major areas: an app that has information to enrich the on-site visit, which includes regular and AR content; and a web platform with more in-depth information for a remote visit, including VR content.pt_PT
dc.identifier.citationVicente, J., Carlos, G., & Correia, M. (2022). Virtual and Augmented Reality for World Heritage Vernacular Architecture The 3DPAST Project. In E. Vilar, E. Filgueiras, F. Rebelo (Eds.), Virtual and Augmented Reality for Architecture and Design (pp. 155-178). CRC Press. 10.1201/9781003051381. Repositório Institucional UPT. http://hdl.handle.net/11328/4077pt_PT
dc.identifier.doi10.1201/9781003051381pt_PT
dc.identifier.isbn9780367508104
dc.identifier.urihttp://hdl.handle.net/11328/4077
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.publisherCRC Presspt_PT
dc.relation3DPAST Project “Living and Virtually visiting European World Heritage”pt_PT
dc.rightsrestricted accesspt_PT
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/pt_PT
dc.subjectArtspt_PT
dc.subjectBuilt Environmentpt_PT
dc.subjectComputer Sciencept_PT
dc.titleVirtual and augmented reality for world heritage vernacular architecture: The 3DPAST Projectpt_PT
dc.typebookpt_PT
degois.publication.firstPage155pt_PT
degois.publication.lastPage178pt_PT
degois.publication.titleVirtual and Augmented Reality for Architecture and Designpt_PT
dspace.entity.typePublicationen
person.affiliation.nameCIAUD-UPT - Centro de Investigação em Arquitetura, Urbanismo e Design
person.affiliation.nameCIAUD-UPT - Centro de Investigação em Arquitetura, Urbanismo e Design
person.familyNameCorreia
person.familyNameCarlos
person.givenNameMariana
person.givenNameGilberto Duarte
person.identifier.ciencia-id4516-FD7B-810F
person.identifier.ciencia-id401B-E9E7-BB93
person.identifier.orcid0000-0003-3053-1382
person.identifier.orcid0000-0001-7082-1048
person.identifier.ridH-4019-2011
person.identifier.scopus-author-id57204314386
person.identifier.scopus-author-id56204106000
relation.isAuthorOfPublicationde422603-902d-4900-bbda-e765edcbe69d
relation.isAuthorOfPublication61ef1e76-c91a-4124-9956-10c047ca0a8a
relation.isAuthorOfPublication.latestForDiscoveryde422603-902d-4900-bbda-e765edcbe69d

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