Two different experiments on teaching how to program with active learning methodologies: a critical analysis

dc.contributor.authorSobral, Sónia Rolland
dc.date.accessioned2020-07-21T13:53:51Z
dc.date.available2020-07-21T13:53:51Z
dc.date.issued2020
dc.description.abstractTo combat the difficulty that many students must learn how to program, the failure in introductory programming courses and the traditional high dropout rate, teachers have to use strategies that motivate and improve students' skills. Active methodologies and student-centered instruction can be a solution to get students interested on the subject, preparing assignments while learning in the classroom. This article reports on two very different experiences in two academic years. In the first year, agile SCRUM methodology, groups of five students, three interactions and a final project were used. In the second year, the Project based Learning was used with groups of three students for two different products, changing the composition of the groups. In both cases, peer classification was used. The results show that in the first case there is an increase in the approval rate, while in the second case there is an increase in the dropout rate. In this article we make a critical analysis of the results, analyzing what can be beneficial in one experiment and in the other in order to find an ideal model for using active methodologies to teach freshman computer science students how to program.pt_PT
dc.identifier.citationSobral, S. R. (2020). Two different experiments on teaching how to program with active learning methodologies: a critical analysis. 15ª Conferência Ibérica de Sistemas e Tecnologias de Informação (CISTI2020), Sevilha, 24-27 Jun. Disponível no Repositório UPT, http://hdl.handle.net/11328/3144pt_PT
dc.identifier.urihttp://hdl.handle.net/11328/3144
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.publisherCISTIpt_PT
dc.rightsrestricted accesspt_PT
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/pt_PT
dc.subjectProject Based Learningpt_PT
dc.subjectSCRUMpt_PT
dc.subjectIntroduction to programmingpt_PT
dc.subjectMotivationpt_PT
dc.subjectActive learning methodologiespt_PT
dc.subjectPeer assessmentpt_PT
dc.titleTwo different experiments on teaching how to program with active learning methodologies: a critical analysispt_PT
dc.typebook partpt_PT
degois.publication.firstPage1pt_PT
degois.publication.lastPage2pt_PT
degois.publication.locationSevilhapt_PT
degois.publication.titleConferência Ibérica de Sistemas e Tecnologias de Informação (CISTI2020)pt_PT
dspace.entity.typePublicationen
person.affiliation.nameREMIT – Research on Economics, Management and Information Technologies
person.familyNameSobral
person.givenNameSónia Rolland
person.identifier.ciencia-idED15-C9EC-5996
person.identifier.orcid0000-0002-5041-3597
person.identifier.ridG-2227-2014
person.identifier.scopus-author-id37091626900
relation.isAuthorOfPublication2eea0284-22be-4cb8-8a14-192e56671b77
relation.isAuthorOfPublication.latestForDiscovery2eea0284-22be-4cb8-8a14-192e56671b77

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