HeriCraft: Digital block-building games as models for sustainable heritage management [abstract]

dc.contributor.authorAndrade, Bruno
dc.contributor.authorHikspoors, Maarten
dc.contributor.authorAlcindor, Mónica
dc.date.accessioned2025-02-18T12:19:20Z
dc.date.available2025-02-18T12:19:20Z
dc.date.issued2024-05
dc.description.abstractThe protection and maintenance of built heritage has been sustained by a process of values integration in communities' cognition. European frameworks for heritage policies such as Faro Convention (2005) and Historic Urban Landscape (2011) defended the indispensable need for people-centred approaches in heritage sustainability. Emerging social phenomena of the last two decades such as videogames can take a fundamental role in the processes of cognitive integration of values, especially for younger generations. Serious games as social models can be harnessed to (re)order heritage management plans, in which players use resources of/in a specific context to engage in actions shaped by goals, rules, behaviors, and representations. Blockbuilding games have been gaining momentum as tools for youth engagement in architectural and urban (re)design through symbolic (re)constructions and demolitions. Games such as Minecraft and Roblox, have been applied in youth participation processes due to its popularity, user-friendliness, and easy pixelated 3D visualisation, accompanied with a variety of materials, plugins and modifications.
dc.identifier.citationAndrade, B., Alcindor, M., & Hikspoors, M. (2024). HeriCraft: Digital block-building games as models for sustainable heritage management [abstract]. In Venice Charter: (Re)Framed 1964-2024: New Heritage Challenges, Lisboa, Portugal, 27-30 May 2024, (p. 28). Universidade de Lisboa. Repositório Institucional UPT. https://hdl.handle.net/11328/6146
dc.identifier.urihttps://hdl.handle.net/11328/6146
dc.language.isoeng
dc.publisherUniversidade de Lisboa
dc.rightsopen access
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectHeriCraft
dc.subjectDigital block-building games
dc.subjectHeritage management
dc.subject.fosHumanidades - Artes
dc.subject.ods04 - quality education
dc.subject.ods16 - peace, justice and strong institutions
dc.titleHeriCraft: Digital block-building games as models for sustainable heritage management [abstract]
dc.typeconference paper
dspace.entity.typePublication
oaire.citation.conferenceDate2024-05-27
oaire.citation.conferencePlaceLisboa, Portugal
oaire.citation.endPage28
oaire.citation.startPage28
oaire.citation.titleVenice Charter: (Re)Framed 1964-2024: New Heritage Challenges
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.affiliation.nameUniversidade Portucalense Infante D. Henrique
person.familyNameAlcindor
person.givenNameMónica
person.identifier.ciencia-idEC12-67F4-7CAC
person.identifier.orcid0000-0002-4939-0295
person.identifier.ridAAJ-2342-2021
person.identifier.scopus-author-id55420747500
relation.isAuthorOfPublication37115002-2ba0-4344-857e-d1bb7864a561
relation.isAuthorOfPublication.latestForDiscovery37115002-2ba0-4344-857e-d1bb7864a561

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