Videogames as a platform to connect to heritage: Preliminary considerations around the spatial delimitation and the interoperability of open data
dc.contributor.author | Sandalinas, Jordi | |
dc.contributor.author | Alcindor, Mónica | |
dc.date.accessioned | 2023-01-23T17:43:48Z | |
dc.date.available | 2023-01-23T17:43:48Z | |
dc.date.issued | 2022-09-22 | |
dc.description.abstract | The present work sets out that videogames based in real places bring out unlimited applications featuring scopes with no boundaries and no restrictions. As software programs might play an important role in transforming the world by promoting social justice, thanks to the possibility to understand another alternative ways of living in their own world. Virtual heritages create new dynamics and raise the question as to whether, and to what extent, connections with the real world and real places are being used. Such dynamics could have significant implications when values and beliefs have not been explored enough. From a legal perspective, the before-mentioned factors suggest the discussion of different issues from a legal and a policy perspective. The considerations presented in this paper is based on the need that videogames demand work together technologies for transmitting and institutional forms for governing. Questions may be formulated around open data, the interoperability of such data, and the spatial recognition of such data using navigation and remote sensing applications. | pt_PT |
dc.identifier.citation | Sandalinas, J., & Alcindor, M. (2022). Videogames As a platform to connect to heritage: preliminary considerations around the spatial delimitation and the interoperability of open data. In [Proceedings of] 73rd International Astronautical Congress (IAC), Paris, France, 18-22 September 2022 (paper code: IAC-22,E5,5,6,x73385, pp. 1-6). Disponível no Repositório Institucional UPT. http://hdl.handle.net/11328/4657 | pt_PT |
dc.identifier.uri | http://hdl.handle.net/11328/4657 | |
dc.language.iso | eng | pt_PT |
dc.peerreviewed | yes | pt_PT |
dc.relation.publisherversion | https://iafastro.directory/iac/paper/id/73385/summary/ | pt_PT |
dc.rights | restricted access | pt_PT |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | pt_PT |
dc.subject | Heritage | pt_PT |
dc.subject | Video games | pt_PT |
dc.subject | Spatial delimitation | pt_PT |
dc.subject | Intellectual property rights | pt_PT |
dc.subject | Cyberspace | pt_PT |
dc.subject | Virtual reality | pt_PT |
dc.title | Videogames as a platform to connect to heritage: Preliminary considerations around the spatial delimitation and the interoperability of open data | pt_PT |
dc.type | conferenceObject | pt_PT |
degois.publication.firstPage | 1 | pt_PT |
degois.publication.lastPage | 6 | pt_PT |
degois.publication.location | Paris, France | pt_PT |
degois.publication.title | 73rd International Astronautical Congress (IAC) | pt_PT |
dspace.entity.type | Publication | en |
person.affiliation.name | Universidade Portucalense Infante D. Henrique | |
person.familyName | Alcindor | |
person.givenName | Mónica | |
person.identifier.ciencia-id | EC12-67F4-7CAC | |
person.identifier.orcid | 0000-0002-4939-0295 | |
person.identifier.rid | AAJ-2342-2021 | |
person.identifier.scopus-author-id | 55420747500 | |
relation.isAuthorOfPublication | 37115002-2ba0-4344-857e-d1bb7864a561 | |
relation.isAuthorOfPublication.latestForDiscovery | 37115002-2ba0-4344-857e-d1bb7864a561 |
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