Journey to mars: Role playing game experience in an astronomy classroom
Data
2018
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Inglês
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Resumo
It is presented a report of an extracurricular course of Astronomy, performed in a Brazilian
extracurricular school, making use of Role Playing Games (RPG) implementation in classroom, based
on theoretical Physics and Astronomy contents. During four months, six private school students (ages
13-16) had Astronomy classes with the Journey to Mars theme. Students had to experience how they
could plant on Mars, to construct and after to launch their rocket, to perform Spatial Physics,
Mechanics and Astronautics calculations. In this work it is presented the specific story "Journey to
Mars" in details, with the soundtrack used, how much time had been spent with each scene, and other
useful issues; and the reactions of students and teacher are also presented. The results, obtained by
the constructivism perspective, indicates good engagement by the students, as well the achievement
of effective learning. This is an unabridged RPG report that can be adapted and replicated in other
scholar contexts.
Palavras-chave
Active learning, Effective learning, Astronomy education
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conferenceObject
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Citação
Sitko, C., & Costa-Lobo, C. (2018). Journey to mars: Role playing game experience in an astronomy classroom. In L. Gómez Chova, A. López Martínez, I. Candel Torres (Eds.), EDULEARN18 Proceedings (pp. 0275-0278), Palma de Maiorca, Spain, 2nd-4th jul.2018. Disponível no Repositório UPT, http://hdl.handle.net/11328/2520
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Acesso Aberto